Doc's note: This is not as comprehensive as Peter Goldsmith's excellent write up, but more a basic primer to help the new guys get the most out of their planes without overwhelming them. I'm a big believer in keeping things simple, and that's what I tried to do here. I hope this gets you started well.
Worth pointing out is the Extreme Flight set up is almost identical to the old pre-merger 3DHS manual. My guess is this is because it's what both companies found works best. Granted that's what I learned on and what I got used to, but the set up works on every 48-60" plane I have owned or set up for friends and customers.
Let's start with the set up from the 3DHS 47" Extra SHP. Most of us learned on this plane and are comfortable with it. It's capable but not overbearing.
Here's the numbers, and we will follow by breaking it down:
High/3D Rates (in degrees) and Corresponding Exponential
Aileron 28 degrees 75% Expo
Elevator 45 degrees 75% Expo
Rudder 45 degrees 75% Expo
Low/Precision Rates (in degrees and inches) and Corresponding Exponential
Aileron 15 degrees 30% Expo
Elevator 13 degrees 30% Expo
Rudder 45 degrees 75% Expo
Granted, this is just a starting point because you may like something different. Its a nice, safe set up that won't surprise or jump out from under you, but as you get experience you will learn to tailor it to make the plane suit you.ELEVATOR
I've found 45-50 degrees to be bang on perfect. The way most Extreme Flight and 3DHS planes are set up mechanically, you can get that 45-50 with your end points cranked and get the most resolution out of your servos. I don't understand this well enough to put it in writing other than you get a finer and less jumpy feel . It's sort of like a high resolution TV vrs a low resolution, The high res is a lot smoother, and finer.
I like 75% expo, maybe because that's how I learned, but it still works. Remember, Spectrum would be about 65%.
AILERONSLow Rate
Start with the low rate from the manual. From there I like to set my aileron rate to deliver three rolls in five seconds at full speed. The three in five used to be a maneuver from the old AMA pattern and it is just the right speed to roll the plane fast enough that all it takes to keep the plane level is a little elevator correction while not being so fast it's a struggle to keep up with and not so slow you get behind. You just bury the aileron stick and give it a gentle down elevator when it is inverted and a gently up when it's upright.
Well, here's the source of a lot of unnecessary butthurt, but it's a lot simpler than all the talk would have you believe. Here's the secret: start at the front of the CG range specified by the manual, and this will be different from one airframe to the next. That's simply a starting point, but most people will be happy enough with that. I generally like to balance my planes a tiny bit nose heavy because that doesn't really sacrifice much 3D performance but does enhance high speed tracking and precision.
For this type of aircraft where I am going to predominantly fly aggressive 3D. I typically set the airplane up with a neutral CG, meaning that when the aircraft is flown inverted straight and level it requires no down elevator to maintain altitude. If your flying style leans more toward precision aerobatics then I recommend setting your CG using the 45 degree line test. Fly the aircraft from left to right or right to left, whichever direction you are more comfortable with at 3/4 to full throttle. Pull the aircraft to a 45 degree up line and establish this line and immediately roll the aircraft inverted. Establish this line and let go of the elevator stick. Ideally the aircraft will continue to track on that 45 degree line for several hundred feet before slowly starting to level off. Adjust the position of your battery to achieve this flight condition.
Plagiarism aside, I am aware I made this as simple as possible, but that is the point. I can't cite you all the aerodynamic theory that goes into it, I just know the manual works, I follow that and setting up CG is so simple it's been reduced to merely time consuming instead of black magic.
I like to mix a lot of precision in with my 3D to get a well-rounded presentation, so I like the roll over and 45 degree tests. If the plane flies upright and inverted trimmed, to me that's a little tail-heavy for what I am doing. Being just a tiny bit nose heavy locks the plane in and makes it track better, and if that sacrifices a little 3D it's not enough to notice.
Also my personal observation is every time I have not been happy with a plane, it was tail heavy, so I suggest starting at the front of the suggested range and slowly working back 1/4" at a time. Generally, the more you go back, the plane gets better, until it gets worse. I go for worse and then put the pack where I had it the last time I was happy with it.
Things I look for to avoid is a plane that won't trim on the elevator or won't do the same thing from one test to the next. That's usually an indication you are tail heavy. Conversely a nose heavy plane always flies nose heavy. Roll it over and if it drops like a pig you know you are nose heavy.
Eventually you will learn just how fast you want the plane to drop and how much you have to move the pack to make corrections, There is no easy path to this knowledge except lots and lots of stick time and experience. You not only have to learn to tune the plane, but also to get it to where you like it personally. This is why I tried to simplify the tests as much as possible.
A Set Up Snafu Of My Own Making
Below is an illustration of how much set up plays it's part in pilot confidence. My radio only has two rates, so I opted for low/insane. It's a Velox and it's supposed to be wild, right? The plane scared me a bit and I was not comfortable with it. The stability was there and the plane's most notable attribute, so I knew that, like everything else, that set up was the answer. I was going to get it right or bring it back in a bucket, and since I was uncomfortable, there was nothing to lose and everything to gain. I went back to the 3D rates, and this was the very first flight, in bad conditions no less, with the revised set up. This turned the Velox from a plane I was ready to give up on into one of the best planes I've ever had my hands on.
3DHS Velox__Doc Austin's Day Off from Doc Austin on Vimeo.
Mixes
Knife Edge MixLook at it this way, when the plane is on it's side, the elevator, in relation to the ground, the elevator is acting more like a rudder because now that controls your yaw, and the rudder controls your pitch, in relation to the ground, that is. The ground is what you don't want to hit so it simplifies things to look at it that way.